Fantasy worlds have one standard prerequisite: Magic. But, how does a writer use it in his story? Is it enough to simply have the wizard do whatever needs to be done and all the writer has to do is shrug and say “It’s magic” when asked how? Everything needs a logic, it’s own internal consistency, …
Tag: characters
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Places on Maldene: The Sea Of A Thousand Islands
The name pretty much says it all. A vast sea south f the Great Whirlpool, with the massive continent of My-Thov on the west and the Lamicas on the East, the Sea of a Thousand Islands is so named because of the vast number of islands within it- said to be at least a thousand …
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Characters of Maldene: Po-Adar
A mad wizard, of whom one day Lord Chaos himself will say “That guy’s completely nuts!”, Po-Adar turns insanity into a fine artform. Shunned by nearly all races, and ugly enough that when he pulls away his hood the sight is considered an attack mode, he is nonetheless a powerful and knowledgeable wizard and one …
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Character Talk- Blag-ak
One of the secondary characters of Maldene, Blag-ak is a ten-foot tall ogre whose intelligence is about equal to his shoe size. Never able to string more than four words together at a time, he can be, nevertheless, a valuable asset in combat… as long as you know how to keep him aimed in the …
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Races of Maldene: Thirdocians
Of the many races of Maldene, the sea-going amongst them are the Thirdocians. A stocky Human race born for the sea, by the time their young are old enough to leave the village they are already worthy seamen. The best sailors on the planet, a Thirdoaian ship is the first choice for crossing the storm-ridden …
Permanent link to this article: http://www.maldene.com/plot-talk/451
Character Talk- Sabu
One of the main characters, Sabu is the young wizard who’s mind is nearly always lost in his own intellectualizations. Where others see a cloud drifting by and fanciful patterns, he will be calculating the wind patterns that made it that way. He can calmly calculate the trajectory of a spell required to vanquish an …
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