Tag: books

The Forests of My-Thov

The dalnmar (continent) of My-Thov is the biggest on Maldene by far, and doesn’t do anything in half-measures.  For instance, The Great Desert is named that with very good reason; between Funnel Storms, innocent looking flowers that drawn all moisture within two dozen feet feet, 30-foot Sand Crab Beetles  that hide beneath the sands ready …

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Permanent link to this article: http://www.maldene.com/the-art-of-maldene/15160

The Mountains Of Frecaloth

  The Coiled Dragon of the Greater Arcana represents restrained power, and what better visual of power than the sight of the highest mountains on Maldene, the mountains of the dalnmar (that’s ‘continent’ for you Earthers) of Frecaloth.  In a world where there are ranges with mountains upwards of 20,000 to 40,000 or more in …

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Permanent link to this article: http://www.maldene.com/the-art-of-maldene/15153

Maldene In Pictures– The Weather

The weather on a world as large as Maldene, with three moons no less, can be a bit tricky, to say the least, and deserves to qualify as a character in itself.  So, let’s start these highlights with something that’s already been mentioned: the infamous Funnel Storm.   Imagine all the worst features of a …

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Permanent link to this article: http://www.maldene.com/the-art-of-maldene/14972

The Streets of Maldene– A Quick Tour

As this card indicates, the characters in our story have a long journey indeed, Maldene being a big place and all, not to mention everything in their way.  So let’s take a quick look at some of those places that the Long Road will be taking them through.   The Harbor of the World is …

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Permanent link to this article: http://www.maldene.com/the-art-of-maldene/14693

The Art Of Maldene: That Mysterious Symbol In Brackets.

There is a particular symbol you may have found squirreled away on my site, or perhaps crammed onto the edge of one of my graphics or at the end of the Maldene book trailer.  You’ll even see it etched into that weird map found at the end of the first Maldene novel.  You’ll find it …

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Permanent link to this article: http://www.maldene.com/the-art-of-maldene/14653

The Oceans of Maldene

  Maldene has plenty of oceans, naturally enough for a world several times larger than Earth.  But for a world this large, and as filled with magic as Maldene is, one might suspect more than a few dangers in the way of creatures.  But now add in the fact that it has three moons and, …

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Permanent link to this article: http://www.maldene.com/the-art-of-maldene/14614

The Art of Maldene: The Crystalline City

Maldene contains many an unusual site, places unlike anywhere else.  Amongst them is a location best described by two particular tarot cards.                 The Alchemist from the Greater Arcana is a card of transformation, while The Wizard indicates, quite obviously, mystical forces.   The one place that best exemplifies …

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Permanent link to this article: http://www.maldene.com/the-art-of-maldene/14471

Writing Tips: Character Backstories

Okay, so this is part writing tip, part rant. Generally I get excellent reviews for ‘Maldene’, but a couple of them also asked, “But where are all the character backstories?”, as if every character involved must have a backstory before Chapter Two. There’s just a few problems with that philosophy (besides ending up with things …

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Permanent link to this article: http://www.maldene.com/writing-tips/14211

The Art Of Maldene: Bronto Vs. Grong

There is a card in the Greater Tarot of Maldene that best describes two opposing characters from the series. ‘The Animal’ represents strength in various forms.  In its upright position it points to power, courage, and action, while its left corner refers to tempered strength and strength of character.  Properties represented by a large man …

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Permanent link to this article: http://www.maldene.com/the-art-of-maldene/14124

Images from, Maldene: 3 characters that make life… “interesting”

Well, today we have a bit of a theme centered around another card from the Maldene Tarot, specifically the Trib of Naib.   This card is the third in the suit of Naib (or Orbs for you Earthers); a card that represents ‘distinction’ in its main meaning, ‘physical suffering’ for its left-corner, and ‘Dominion’ for …

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Permanent link to this article: http://www.maldene.com/the-art-of-maldene/13905

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