Places On Maldene: My-Thov

The world of Maldene is a big world with some big continents, but none so big as mighty My-Thov. Home to a wide range of terrain, it is also a key area strategically and hence one of the first places to be targeted by our resident bad-guy, Miro.

The Great Desert can be as dangerous as the people who inhabit it, the Destir. Bigger than Earth’s Sahara, it is populated by many unseen dangers. From thirty-foot sand beetles, the Sarka which are sand sharks a hundred or more feet long, plants that will absorb the moisture straight from your body if you get too near, to the Destir whose mastery of their homelands has kept the forces of Miro out of the desert for hunreds of years.

Then there are the great forests of My-Thov. Trees a thousand feet tall and a hundred thick, it is a place of natural magnificence, with the deeper woods favored by the Elves and faerie folk who live therein.

East of these great woods are the plains, vast fields of grass and sporadic trees that go on for several horizons. These plains boast the legendary masters of riding, the Plains Riders. A nomadic people, from the time they can walk they are trained on the horse, with a few mastering the massive bear-cat. They are a fierce and proud people, not easily given to declaring one as their “plains brother”.

Finally are the mountains. A central range that stretches west its arms into the desert, south as the border between the woods and plains, and east into the plains to separate them from the rocky northern coasts. The Tadalnka are the mountain people who guard their realm as fiercely as any of the other peoples of My-Thov, but they do have some dark neighbors, for deep within these mountains lies something sinister. Something that has long been lying in wait for word from their master…

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